![]() ![]() Any way, I remove that outer wall after the maze has been created and I move onto the relatively simple, but tedious, method of texturing the walls. The add on allows you to remove the outer wall, and if you do, you can’t get it back (a 3.2 vs 3.3 problem ?). On installing it warns that it was created in an earlier version and may have problems. Latest release is for Blender 3.2 and I use Blender 3.3. The first addon I found is called Mesh Maze. ![]() The first method is with Blender addons and the exporting in the.babylon format. ![]() So as a Blender user this thread will show different methods that can be used to create mazes with Blender and scripts to include in a Babylon game. My young grand daughter is a fan of solving mazes and will show how I can create mazes for her also. The maze, in various forms, became a feature of many, many games from the stone wall corridors I played in The 7th Guest to the ghost chasing paths of Pac-Man, The first maze games that I played and created were probably on my Timex1000 back in the 1980s. The Wikipedia list describes them as “video” games so I’m not sure if text based computer games are included in the list eg. According to Wikipedia, the first computer maze game was back in 1959(!) The computer I gather was room sized. I had never realized how far back mazes go in computer games. While working on my Merlin and Morgana project I became interested in Maze creation and I spent some time wandering through history of mazes in computer games. ![]()
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